Files
headroom/frontend/node_modules/playwright/lib/mcp/terminal/helpGenerator.js
Santhosh Janardhanan de2d83092e feat: Reinitialize frontend with SvelteKit and TypeScript
- Delete old Vite+Svelte frontend
- Initialize new SvelteKit project with TypeScript
- Configure Tailwind CSS v4 + DaisyUI
- Implement JWT authentication with auto-refresh
- Create login page with form validation (Zod)
- Add protected route guards
- Update Docker configuration for single-stage build
- Add E2E tests with Playwright (6/11 passing)
- Fix Svelte 5 reactivity with $state() runes

Known issues:
- 5 E2E tests failing (timing/async issues)
- Token refresh implementation needs debugging
- Validation error display timing
2026-02-17 16:19:59 -05:00

89 lines
3.5 KiB
JavaScript

"use strict";
var __create = Object.create;
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __getProtoOf = Object.getPrototypeOf;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
// If the importer is in node compatibility mode or this is not an ESM
// file that has been converted to a CommonJS file using a Babel-
// compatible transform (i.e. "__esModule" has not been set), then set
// "default" to the CommonJS "module.exports" for node compatibility.
isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
mod
));
var import_fs = __toESM(require("fs"));
var import_path = __toESM(require("path"));
var import_commands = require("./commands");
function generateCommandHelp(command) {
const args = [];
const shape = command.args ? command.args.shape : {};
for (const [name, schema] of Object.entries(shape)) {
const zodSchema = schema;
const description = zodSchema.description ?? "";
args.push({ name, description });
}
const lines = [
`playwright-cli ${command.name} ${Object.keys(shape).map((k) => `<${k}>`).join(" ")}`,
"",
command.description,
""
];
if (args.length) {
lines.push("Arguments:");
lines.push(...args.map(({ name, description }) => ` <${name}> ${description}`));
}
if (command.options) {
lines.push("Options:");
const optionsShape = command.options.shape;
for (const [name, schema] of Object.entries(optionsShape)) {
const zodSchema = schema;
const description = (zodSchema.description ?? "").toLowerCase();
lines.push(` --${name} ${description}`);
}
}
return lines.join("\n");
}
function generateHelp() {
const lines = [];
lines.push("Usage: playwright-cli <command> [options]");
lines.push("Commands:");
for (const command of Object.values(import_commands.commands))
lines.push(" " + generateHelpEntry(command));
return lines.join("\n");
}
function generateHelpEntry(command) {
const args = [];
const shape = command.args.shape;
for (const [name, schema] of Object.entries(shape)) {
const zodSchema = schema;
const description = zodSchema.description ?? "";
args.push({ name, description });
}
const prefix = `${command.name} ${Object.keys(shape).map((k) => `<${k}>`).join(" ")}`;
const suffix = command.description.toLowerCase();
const padding = " ".repeat(Math.max(1, 40 - prefix.length));
return prefix + padding + suffix;
}
async function main() {
const help = {
global: generateHelp(),
commands: Object.fromEntries(
Object.entries(import_commands.commands).map(([name, command]) => [name, generateCommandHelp(command)])
)
};
const fileName = import_path.default.resolve(__dirname, "help.json").replace("lib", "src");
console.log("Writing ", import_path.default.relative(process.cwd(), fileName));
await import_fs.default.promises.writeFile(fileName, JSON.stringify(help, null, 2));
}
void main();