- Delete old Vite+Svelte frontend - Initialize new SvelteKit project with TypeScript - Configure Tailwind CSS v4 + DaisyUI - Implement JWT authentication with auto-refresh - Create login page with form validation (Zod) - Add protected route guards - Update Docker configuration for single-stage build - Add E2E tests with Playwright (6/11 passing) - Fix Svelte 5 reactivity with $state() runes Known issues: - 5 E2E tests failing (timing/async issues) - Token refresh implementation needs debugging - Validation error display timing
425 lines
10 KiB
JavaScript
425 lines
10 KiB
JavaScript
import * as PropertySymbol from '../../PropertySymbol.js';
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import DOMMatrixReadOnly from './DOMMatrixReadOnly.js';
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/**
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* DOM Matrix.
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*
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* Based on:
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* - https://github.com/thednp/dommatrix/tree/master
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* - https://github.com/trusktr/geometry-interfaces
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*
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* @see https://developer.mozilla.org/en-US/docs/Web/API/DOMMatrix
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*/
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export default class DOMMatrix extends DOMMatrixReadOnly {
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/**
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* Returns the `a` value of the matrix.
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*/
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get a() {
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return this[PropertySymbol.m11];
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}
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/**
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* Sets the `a` value of the matrix.
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*/
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set a(value) {
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this[PropertySymbol.m11] = value;
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}
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/**
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* Returns the `b` value of the matrix.
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*/
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get b() {
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return this[PropertySymbol.m12];
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}
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/**
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* Sets the `b` value of the matrix.
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*/
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set b(value) {
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this[PropertySymbol.m12] = value;
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}
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/**
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* Returns the `c` value of the matrix.
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*/
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get c() {
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return this[PropertySymbol.m21];
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}
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/**
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* Sets the `c` value of the matrix.
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*/
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set c(value) {
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this[PropertySymbol.m21] = value;
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}
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/**
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* Returns the `d` value of the matrix.
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*/
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get d() {
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return this[PropertySymbol.m22];
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}
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/**
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* Sets the `d` value of the matrix.
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*/
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set d(value) {
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this[PropertySymbol.m22] = value;
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}
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/**
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* Returns the `e` value of the matrix.
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*/
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get e() {
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return this[PropertySymbol.m41];
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}
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/**
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* Sets the `e` value of the matrix.
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*/
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set e(value) {
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this[PropertySymbol.m41] = value;
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}
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/**
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* Returns the `f` value of the matrix.
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*/
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get f() {
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return this[PropertySymbol.m42];
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}
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/**
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* Sets the `f` value of the matrix.
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*/
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set f(value) {
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this[PropertySymbol.m42] = value;
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}
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/**
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* Returns the `m11` value of the matrix.
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*/
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get m11() {
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return this[PropertySymbol.m11];
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}
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/**
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* Sets the `m11` value of the matrix.
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*/
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set m11(value) {
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this[PropertySymbol.m11] = value;
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}
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/**
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* Returns the `m12` value of the matrix.
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*/
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get m12() {
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return this[PropertySymbol.m12];
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}
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/**
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* Sets the `m12` value of the matrix.
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*/
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set m12(value) {
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this[PropertySymbol.m12] = value;
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}
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/**
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* Returns the `m13` value of the matrix.
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*/
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get m13() {
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return this[PropertySymbol.m13];
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}
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/**
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* Sets the `m13` value of the matrix.
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*/
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set m13(value) {
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this[PropertySymbol.m13] = value;
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}
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/**
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* Returns the `m14` value of the matrix.
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*/
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get m14() {
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return this[PropertySymbol.m14];
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}
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/**
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* Sets the `m14` value of the matrix.
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*/
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set m14(value) {
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this[PropertySymbol.m14] = value;
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}
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/**
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* Returns the `m21` value of the matrix.
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*/
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get m21() {
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return this[PropertySymbol.m21];
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}
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/**
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* Sets the `m21` value of the matrix.
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*/
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set m21(value) {
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this[PropertySymbol.m21] = value;
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}
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/**
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* Returns the `m22` value of the matrix.
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*/
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get m22() {
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return this[PropertySymbol.m22];
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}
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/**
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* Sets the `m22` value of the matrix.
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*/
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set m22(value) {
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this[PropertySymbol.m22] = value;
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}
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/**
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* Returns the `m23` value of the matrix.
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*/
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get m23() {
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return this[PropertySymbol.m23];
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}
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/**
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* Sets the `m23` value of the matrix.
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*/
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set m23(value) {
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this[PropertySymbol.m23] = value;
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}
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/**
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* Returns the `m24` value of the matrix.
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*/
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get m24() {
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return this[PropertySymbol.m24];
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}
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/**
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* Sets the `m24` value of the matrix.
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*/
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set m24(value) {
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this[PropertySymbol.m24] = value;
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}
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/**
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* Returns the `m31` value of the matrix.
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*/
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get m31() {
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return this[PropertySymbol.m31];
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}
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/**
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* Sets the `m31` value of the matrix.
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*/
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set m31(value) {
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this[PropertySymbol.m31] = value;
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}
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/**
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* Returns the `m32` value of the matrix.
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*/
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get m32() {
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return this[PropertySymbol.m32];
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}
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/**
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* Sets the `m32` value of the matrix.
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*/
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set m32(value) {
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this[PropertySymbol.m32] = value;
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}
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/**
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* Returns the `m33` value of the matrix.
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*/
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get m33() {
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return this[PropertySymbol.m33];
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}
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/**
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* Sets the `m33` value of the matrix.
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*/
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set m33(value) {
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this[PropertySymbol.m33] = value;
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}
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/**
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* Returns the `m34` value of the matrix.
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*/
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get m34() {
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return this[PropertySymbol.m34];
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}
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/**
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* Sets the `m34` value of the matrix.
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*/
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set m34(value) {
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this[PropertySymbol.m34] = value;
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}
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/**
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* Returns the `m41` value of the matrix.
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*/
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get m41() {
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return this[PropertySymbol.m41];
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}
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/**
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* Sets the `m41` value of the matrix.
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*/
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set m41(value) {
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this[PropertySymbol.m41] = value;
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}
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/**
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* Returns the `m42` value of the matrix.
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*/
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get m42() {
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return this[PropertySymbol.m42];
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}
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/**
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* Sets the `m42` value of the matrix.
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*/
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set m42(value) {
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this[PropertySymbol.m42] = value;
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}
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/**
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* Returns the `m43` value of the matrix.
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*/
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get m43() {
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return this[PropertySymbol.m43];
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}
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/**
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* Sets the `m43` value of the matrix.
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*/
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set m43(value) {
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this[PropertySymbol.m43] = value;
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}
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/**
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* Returns the `m44` value of the matrix.
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*/
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get m44() {
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return this[PropertySymbol.m44];
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}
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/**
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* Sets the `m44` value of the matrix.
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*/
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set m44(value) {
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this[PropertySymbol.m44] = value;
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}
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/**
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* The `setMatrixValue` method replaces the existing matrix with one computed in the browser (e.g.`matrix(1,0.25,-0.25,1,0,0)`).
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*
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* @param source A `DOMMatrix`, `Float32Array`, `Float64Array`, `Array`, or DOMMatrix compatible object to set the matrix values from.
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* @returns Self.
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*/
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setMatrixValue(source) {
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this[PropertySymbol.setMatrixValue](source);
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return this;
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}
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/**
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* Sets self to be multiplied by the passed matrix.
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*
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* @param secondMatrix DOMMatrix
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* @returns Self.
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*/
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multiplySelf(secondMatrix) {
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this[PropertySymbol.multiplySelf](secondMatrix);
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return this;
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}
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/**
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* Sets self to multiplied by a translation matrix containing the passed values.
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*
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* @param [x=0] X component of the translation value.
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* @param [y=0] Y component of the translation value.
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* @param [z=0] Z component of the translation value.
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* @returns Self.
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*/
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translateSelf(x = 0, y = 0, z = 0) {
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this[PropertySymbol.translateSelf](x, y, z);
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return this;
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}
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/**
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* Sets self to be multiplied by a scale matrix containing the passed values.
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*
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* @param [scaleX] X-Axis scale.
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* @param [scaleY] Y-Axis scale.
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* @param [scaleZ] Z-Axis scale.
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* @param [originX] X-Axis scale.
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* @param [originY] Y-Axis scale.
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* @param [originZ] Z-Axis scale.
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* @returns Self.
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*/
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scaleSelf(scaleX, scaleY, scaleZ = 1, originX = 0, originY = 0, originZ = 0) {
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this[PropertySymbol.scaleSelf](scaleX, scaleY, scaleZ, originX, originY, originZ);
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return this;
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}
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/**
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* Sets self to be multiplied by a scale matrix containing the passed values.
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*
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* @param [scale] The scale factor.
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* @param [originX] X-Axis scale.
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* @param [originY] Y-Axis scale.
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* @param [originZ] Z-Axis scale.
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* @returns Self.
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*/
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scale3dSelf(scale = 1, originX = 0, originY = 0, originZ = 0) {
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this[PropertySymbol.scale3dSelf](scale, originX, originY, originZ);
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return this;
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}
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/**
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* Sets self to be multiplied by a scale matrix containing the passed values.
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*
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* @param [scaleX] X-Axis scale.
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* @param [scaleY] Y-Axis scale.
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* @returns Self.
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*/
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scaleNonUniformSelf(scaleX = 1, scaleY = 1) {
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this[PropertySymbol.scaleNonUniformSelf](scaleX, scaleY);
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return this;
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}
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/**
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* Sets self to be multiplied by a rotation matrix with the given axis and `angle`.
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*
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* @param [x] The X component of the axis vector.
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* @param [y] The Y component of the axis vector.
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* @param [z] The Z component of the axis vector.
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* @param [angle] Angle of rotation about the axis vector, in degrees.
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* @returns Self.
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*/
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rotateAxisAngleSelf(x = 0, y = 0, z = 0, angle = 0) {
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this[PropertySymbol.rotateAxisAngleSelf](x, y, z, angle);
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return this;
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}
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/**
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* Set self to be multiplied by each of 3 rotation matrices about the major axes, first X, then Y, then Z.
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*
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* @param [x] X component of the rotation, or Z if Y and Z are null.
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* @param [y] Y component of the rotation value.
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* @param [z] Z component of the rotation value.
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* @returns Self.
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*/
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rotateSelf(x = 0, y, z) {
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this[PropertySymbol.rotateSelf](x, y, z);
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return this;
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}
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/**
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* Sets self to be multiplied by a skew matrix along the X axis by the given angle.
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*
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* @param [x] X-Axis skew.
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* @param [y] Y-Axis skew.
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*/
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rotateFromVectorSelf(x = 0, y = 0) {
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this[PropertySymbol.rotateFromVectorSelf](x, y);
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return this;
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}
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/**
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* Set self to be specified as a skew transformation along X-Axis by the given angle.
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*
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* @param angle Angle amount in degrees to skew.
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* @returns Self.
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*/
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skewXSelf(angle) {
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this[PropertySymbol.skewXSelf](angle);
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return this;
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}
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/**
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* Set self to be specified as a skew transformation along Y-Axis by the given angle.
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*
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* @param angle Angle amount in degrees to skew.
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* @returns Self.
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*/
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skewYSelf(angle) {
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this[PropertySymbol.skewYSelf](angle);
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return this;
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}
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/**
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* Set self to be specified as matrix flipped on X-axis.
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*/
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flipXSelf() {
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this[PropertySymbol.flipXSelf]();
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return this;
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}
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/**
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* Set self to be specified as matrix flipped on Y-axis.
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*/
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flipYSelf() {
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this[PropertySymbol.flipYSelf]();
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return this;
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}
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/**
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* Set self to be specified as matrix inverted.
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*/
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invertSelf() {
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this[PropertySymbol.invertSelf]();
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return this;
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}
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}
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//# sourceMappingURL=DOMMatrix.js.map
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