Files
headroom/frontend/node_modules/effect/dist/cjs/PartitionedSemaphore.js
Santhosh Janardhanan de2d83092e feat: Reinitialize frontend with SvelteKit and TypeScript
- Delete old Vite+Svelte frontend
- Initialize new SvelteKit project with TypeScript
- Configure Tailwind CSS v4 + DaisyUI
- Implement JWT authentication with auto-refresh
- Create login page with form validation (Zod)
- Add protected route guards
- Update Docker configuration for single-stage build
- Add E2E tests with Playwright (6/11 passing)
- Fix Svelte 5 reactivity with $state() runes

Known issues:
- 5 E2E tests failing (timing/async issues)
- Token refresh implementation needs debugging
- Validation error display timing
2026-02-17 16:19:59 -05:00

147 lines
4.9 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.makeUnsafe = exports.make = exports.TypeId = void 0;
var Effect = _interopRequireWildcard(require("./Effect.js"));
var Iterable = _interopRequireWildcard(require("./Iterable.js"));
var MutableHashMap = _interopRequireWildcard(require("./MutableHashMap.js"));
var Option = _interopRequireWildcard(require("./Option.js"));
function _interopRequireWildcard(e, t) { if ("function" == typeof WeakMap) var r = new WeakMap(), n = new WeakMap(); return (_interopRequireWildcard = function (e, t) { if (!t && e && e.__esModule) return e; var o, i, f = { __proto__: null, default: e }; if (null === e || "object" != typeof e && "function" != typeof e) return f; if (o = t ? n : r) { if (o.has(e)) return o.get(e); o.set(e, f); } for (const t in e) "default" !== t && {}.hasOwnProperty.call(e, t) && ((i = (o = Object.defineProperty) && Object.getOwnPropertyDescriptor(e, t)) && (i.get || i.set) ? o(f, t, i) : f[t] = e[t]); return f; })(e, t); }
/**
* @since 3.19.4
* @experimental
*/
/**
* @since 3.19.4
* @category Models
* @experimental
*/
const TypeId = exports.TypeId = "~effect/PartitionedSemaphore";
/**
* A `PartitionedSemaphore` is a concurrency primitive that can be used to
* control concurrent access to a resource across multiple partitions identified
* by keys.
*
* The total number of permits is shared across all partitions, with waiting
* permits equally distributed among partitions using a round-robin strategy.
*
* This is useful when you want to limit the total number of concurrent accesses
* to a resource, while still allowing for fair distribution of access across
* different partitions.
*
* @since 3.19.4
* @category Constructors
* @experimental
*/
const makeUnsafe = options => {
const maxPermits = Math.max(0, options.permits);
if (!Number.isFinite(maxPermits)) {
return {
[TypeId]: TypeId,
withPermits: () => effect => effect
};
}
let totalPermits = maxPermits;
let waitingPermits = 0;
const partitions = MutableHashMap.empty();
const take = (key, permits) => Effect.async(resume => {
if (maxPermits < permits) {
return resume(Effect.never);
} else if (totalPermits >= permits) {
totalPermits -= permits;
return resume(Effect.void);
}
const needed = permits - totalPermits;
const taken = permits - needed;
if (totalPermits > 0) {
totalPermits = 0;
}
waitingPermits += needed;
const waiters = Option.getOrElse(MutableHashMap.get(partitions, key), () => {
const set = new Set();
MutableHashMap.set(partitions, key, set);
return set;
});
const entry = {
permits: needed,
resume() {
cleanup();
resume(Effect.void);
}
};
function cleanup() {
waiters.delete(entry);
if (waiters.size === 0) {
MutableHashMap.remove(partitions, key);
}
}
waiters.add(entry);
return Effect.sync(() => {
cleanup();
waitingPermits -= entry.permits;
if (taken > 0) {
releaseUnsafe(taken);
}
});
});
let iterator = partitions[Symbol.iterator]();
const releaseUnsafe = permits => {
while (permits > 0) {
if (waitingPermits === 0) {
totalPermits += permits;
return;
}
let state = iterator.next();
if (state.done) {
iterator = partitions[Symbol.iterator]();
state = iterator.next();
if (state.done) return;
}
const entry = Iterable.unsafeHead(state.value[1]);
entry.permits--;
waitingPermits--;
if (entry.permits === 0) entry.resume();
permits--;
}
};
return {
[TypeId]: TypeId,
withPermits: (key, permits) => {
const takePermits = take(key, permits);
const release = Effect.matchCauseEffect({
onFailure(cause) {
releaseUnsafe(permits);
return Effect.failCause(cause);
},
onSuccess(value) {
releaseUnsafe(permits);
return Effect.succeed(value);
}
});
return effect => Effect.uninterruptibleMask(restore => Effect.flatMap(restore(takePermits), () => release(restore(effect))));
}
};
};
/**
* A `PartitionedSemaphore` is a concurrency primitive that can be used to
* control concurrent access to a resource across multiple partitions identified
* by keys.
*
* The total number of permits is shared across all partitions, with waiting
* permits equally distributed among partitions using a round-robin strategy.
*
* This is useful when you want to limit the total number of concurrent accesses
* to a resource, while still allowing for fair distribution of access across
* different partitions.
*
* @since 3.19.4
* @category Constructors
* @experimental
*/
exports.makeUnsafe = makeUnsafe;
const make = options => Effect.sync(() => makeUnsafe(options));
exports.make = make;
//# sourceMappingURL=PartitionedSemaphore.js.map