{#if constructors[1]}
{@const Pyramid_0 = constructors[0]}
{#if constructors[2]}
{@const Pyramid_1 = constructors[1]}
{:else}
{@const Pyramid_1 = constructors[1]}
{/if}
{:else}
{@const Pyramid_0 = constructors[0]}
{/if}
{#if mounted}
{#if navigated}
{title}
{/if}
{/if}