{#if constructors[1]} {@const Pyramid_0 = constructors[0]} {#if constructors[2]} {@const Pyramid_1 = constructors[1]} {:else} {@const Pyramid_1 = constructors[1]} {/if} {:else} {@const Pyramid_0 = constructors[0]} {/if} {#if mounted}
{#if navigated} {title} {/if}
{/if}